
3D modelling
below are all modelling base work around my work in 3D editing software maya
Groupe project UWS: Moon base.
This project was to work in a team to create a space station video in the time span of 6 weeks under a very strict deadline. with the teamed working together to produce this final video.
Due to myself being locked out of the university's adobe licence at this time I worked on modelling the moon base, the drone around the moon surface, the tires and the turntable I would later be able to texture the last to. Below are some of the images I have left over from the class work.
whiles I didn't contribute as much as I could due to a few circumstances I still attempted to add as much as I could under the time span, due to those issues the drones I created weren't used in the final animation and were absent to the final animation and due to an issue on the turn table it was cropped and only used the top of it. overall I did learned from this and learned to work and cooperate as a team under a short amount of time.
Bunker Project.

this UWS projects was to create a bunker door that would fully opening in an animation. after the door was created and play blasted the goal was to add it to and attach it to a bunker in order to
the corridor was mostly created by my perter on this project though I made some additions such as the button and the warning light on the wall. I also added a few pipes to the side and one on the top of the shelter base to make it seem more like a bunker then just a corridor.







Head Modelling Project.
The aim of this project is was to create a model and retopologies the face to create a base to sculpture in Arnold mudbox and retopologies in Maya .
